Launchway

Games that open instantly and run on anything.

Every game here is a single file, with no launcher, no download and no account. Open it and you're playing. Many of them can be played by two to four people on the same screen.

For businesses: license these games for your waiting room, lobby or kiosk.

All games

WanderleafTurn-based RPGPick a hero and climb from the maple woods to the World Tree, with a golden maple leaf to show you the way. New StackaboutOpen-world buildingSnap bricks together by touch, then walk, drive and sail through what you built, in worlds from a small island to one that goes on and on. Cut CornersKart racingSmall animals with no manners, and cups to win. The assist options mean a first-timer can still finish a race. Lantern SeasonMatch threeMatch lanterns and they rise. Twenty moves a night, and the sky keeps everything you have let go of. Trophy TownOpen-world sportsNew in town, and the town asks what you played back home. Start in your own sport and play your way to the Stadium, in every sport the town plays. OverreachClimbingClimb a flooding tower. Bank your height at the beacon or push for the spire and gamble the water leaves you a way down. Spare AltitudeSkydivingFour hundred metres and no engine. Every turn you make is distance you no longer have. 4 players Standing RoomShoving party gameUp to four of you on one shrinking platform. Shove the others off before the floor runs out underneath you. Solid LineDrawing puzzleDraw a line, press Go, and let the physics do the rest. Every level in it has been proved solvable. Rickety ParkTheme park simA theme park sim about coping. The rides break, the queues grow, the toilets are your problem now. Six at the GateSiege actionA hero and six others against three defended gates. Nobody is replaced. Whoever is still standing walks to the next gate with you. 2 players Far EndAir hockeyTwo people, one screen, one puck. Put a hand on either end and that paddle is yours; there is no menu to agree on first. Late InningsBaseballBottom of the ninth, down a run. Sit on the pitch you think is coming. Guess right and you can end it. Ten SeatsCaféA small café, a day at a time. There is no clock and nobody leaves angry. Seat people where they will be happiest and see who comes back. 4 players Yours NowTagBump into someone to pass the balloon. Don’t be the one holding it when it pops. UnderhoodCity and dungeonA city to live in, and three tiers of ruin underneath it. Come up on the surface, then go down and find out what the seams are worth. 2 players Pull AheadTug-of-war strategyA tug-of-war on three ropes. Play numbered dice into a lane and its bow is pulled toward the bigger total. Win two lanes to win. Freight DogFloatplaneCargo, fuel and the aeroplane itself come out of one pool. Ten contracts into lakes that may be too short. 4 players Five and TenBowlingTen-pin and five-pin, up to four of you taking turns. One swipe carries the line, the hook and the power. FireholdFirefightingYou cannot put it out, only box it in, and you may only dig next to ground that will not burn. Bottom TimeDivingNinety-second dives on a wreck. Take what you can carry, reach the bell before your air runs out. 6 players New Over to YouDrawing party gameDraw a secret word in a minute while the room shouts guesses, then pass the tablet on. 4 players Level TablePoolEight-ball and nine-ball on a bar-box table: play the computer, or pass one screen between up to four people. Granite DriftArcade curlingThree ends against an opponent who gets the last stone whenever you score. Drag to set weight and line, hold to sweep. Rule OutLogic puzzleA machine keeps some trays and returns others. It will only ever tell you yes or no. Heavy FistsBoxingThree rounds and one tank of gas. Every punch you throw is one you can't throw later, and he is still coming. Seven ColumnsSolitaireKlondike solitaire, draw one, unlimited undo. Every deal it gives you has been checked to be winnable. Two AlikeMahjong solitaireMahjong solitaire, a choice of layouts, unlimited undo. Every layout is built by lifting pairs off an empty board, so every one comes apart. 2 players Inside the LinesColouring pagesTap a shape and the colour pours in, never past the lines. Colour every part and the picture comes alive. 2 players Fourth SideDots and boxesDots and boxes for two people on one screen. Touch a line and that colour is yours; there is no menu to agree on first. Nine ApartSudokuSudoku with no guessing and no pen-or-pencil switch. What is in a square already says whether it is an answer or a note. Eight AroundMine clearingNo board here ever needs a guess. Your own first tap builds it, so it can never be a mine and always opens ground. 2 players Fifteen HomeBackgammonBackgammon for one player or two. The dice are never touched: one generator, both sides, and no difficulty setting goes near it. 2 players Both HandsSteering for twoOne side owns up and down, the other owns left and right. Neither of you can steer without the other, and nobody can tell you what to do. 2 players Row AboveFour in a rowFour in a row on one screen, for one player or two. Touch a column and the board is yours; there is nothing to set up first. Keep PaceEndless runnerOne button, one runner, no end. Touch anywhere to jump; there is nothing else to learn and nothing to read first. 2 players Second CardCard matchingTurn two cards. A pair is yours and you go again. Play a friend, or a computer that forgets but never peeks. Rink RattleArcade hockeyThree on three for four minutes, with big hits on any skater. Play a quick game, or name your team and take it through a season to the playoffs. Fly CloseSpace arcadeHold a side to steer, and fly close to the rocks to score. 2 players Backboard BuzzArcade basketballSixty seconds, four balls, and a rim that lights up. Take the other hoop to race a friend, or race the machine. 4 players Still AirArcade ski jumpingHold to crouch down the in-run, and let go at the lip. 2 players One EachMancalaSow your seeds one pit at a time. Tap once to see exactly where they’ll land; tap again to sow. Flipper GapClassic pinballA pinball table in a mountain pass at dusk. Three balls, one gap between the flippers, and a river that runs straight into it. Box LidJigsaw puzzleA jigsaw with the corners already in. Drag a piece home and it locks into place. Evening BiteFishingA quiet lake from dawn to dusk, and a fish that can break you off. Read the rod, give line when it runs, and bring it to the dock. Either WayWord searchThemes of words to find, across, down, diagonal or backwards. Drag over a word, or tap either end of it. Picnic PatrolTower defenseAnts are marching on your lunch. Put paper plates in their way, load them with things ants hate, and turn the column back. 4 players Local RulesMini golfMini golf where every hole is another game. Putt down a bowling lane, across curling ice, past a hockey goalie. Clear CutCake stackingDrop each layer of cake onto the one below. Whatever hangs over the edge is cut off. Pom Pom NationCheerleading adventureCaptain a cheer squad through a whole town, from first practice to Nationals. 4 players Aim OffTarget archeryTarget archery at a real face: draw, hold, read the wind, let go. Bare PavementSnow plowingOne snowy night, one plow, and the school buses roll at seven. Every pass throws snow across somebody’s driveway. 2 players Ring TrueCrokinoleThe round wooden board from Ontario: flick discs at the hole, knock the other side’s into the ditch, keep yours on. Third TrickEuchreFour-handed euchre, the Ontario way: you and a computer partner against two computer opponents, first to 10. 4 players Top RungSnakes and laddersSnakes and ladders for one to four: roll the die, move your own token one square at a time, climb the ladders and slide down the snakes. 2 players KingedCheckersCheckers by the official rules, against the computer or a friend on one screen. One ShortSliding puzzleThe tray of tiles with one gap, in numbers or a picture, and every puzzle can be solved. 2 players Lift or LandWord guessingGuess the hidden word a letter at a time, before seven misses bring the balloon down. 4 players Zero InDartsA standard dartboard: hold still, let the ring close in, then flick up to throw. 2 players Quiet MoveChessChess by the official rules, against the computer or a friend on one screen. Long SuitFamily card gameThe family card game on an ordinary deck: match the pile, play an eight to change the suit, and empty your hand first. 4 players New Wave BackTapping gameFriendly creatures peek out of a garden. Tap one and it waves back and drops a treat in your basket. 4 players New Note PerfectMemory gameFour birds in a tree sing a tune. Tap them in the same order, and the tune grows by one note every round. 4 players New Luck AsideDice gameFive dice, three rolls a turn, thirteen boxes, and a result that tells you how much was the dice and how much was you. RepresentOpen cityAn open city and a name nobody knows yet. Shoot hoops on the corner, race the block, earn, spend, and make people learn it. Cross SeaWave ridingJump off the wave tops. The throttle is always open, and the sea keeps closing in. New Tight WindowAmerican footballEleven a side under the lights and a season of seven games. Your line holds as long as it can: find the open man before it breaks. 4 players New First BounceGolfTwo real nines in 3D, parkland and seaside: pull back to swing, and let go with the needle in the middle. New Lake OntarioIsland FerryFerry handlingA morning at the wheel of the Toronto Island ferry. Bring her across the harbour on time, and into the slip soft. New Heated HoopsBasketballFive on five on a full court, as one athlete you make. Earn your minutes through a season, and get hot. New Lake OntarioFireworksFireworks showFire a fireworks show to music over Toronto’s harbour. Every shell takes time to climb, so fire early and land it on the beat.