Granite Drift
Slide a heavy thing at a target and knock the other one out. The complication is that scoring costs you the last stone.
What it is
Curling, played fast. Three ends, eight stones an end, alternating with an opponent. You drag to set weight and line, let go, and then sweep to carry it those last few feet.
The sport is obscure and the action isn't. Sliding something heavy at a target and knocking the other one out of the way is shuffleboard, bocce, pool and marbles — it reads in any language without a word of explanation.
Scoring costs you the advantage
Only one team scores in an end, and it scores one point for every stone it has nearer the centre than the opponent's best. Throwing last is a large advantage — and the team that scores gives it up for the next end.
So taking a single point can be the wrong move. You can leave the end scoreless on purpose and keep the last stone for one you can win by more. That decision doesn't exist if you only play one end, which is why there are three.
Stones you threw three shots ago
Nothing resets between throws. A stone parked short of the target is in the way for the rest of the end, for both of you. What you can attempt now was decided by where things ended up earlier, which is where the depth comes from — no upgrades, no unlocks, just the board you and the opponent have jointly made.
How to play
- Set weight and lineDrag
- ThrowRelease
- Sweep the stoneHold
The throw only arms after a deliberate drag — a stray tap won't send a stone, and the hint tells you when it's live. Everything is pointer-based, so a mouse works exactly as a finger does. There are no keyboard controls.
What isn't settled yet
The match works. What's unproven is whether the throw carries the game with nothing bolted on — no career, no unlocks, and an opponent who plays well but has no personality to read. If sliding the stone isn't enough on its own, there's nothing here hiding that.
Credits and licences
Built on three.js, used under the MIT licence with the copyright notice retained in the shipped file. Typefaces are licensed under the SIL Open Font Licence. Cover art was composited from a base image created with Grok (xAI).
Granite Drift is original work by Launchway Games.