Launchway
The studio

One person, evenings, one hard constraint

Launchway Games builds browser games under a hard constraint: one file, no external requests, open and play.

The constraint is the product

Every Launchway game ships as a single self-contained HTML file. The code, the artwork, the fonts and the sound all live inside it. Nothing is fetched from anywhere at runtime.

That sounds like an engineering footnote and it isn't. It's why the games open in about a second on an old phone, why they work on a school or office network that blocks half the internet, and why they can be dropped onto any host without a server, a build step or a CDN behind them.

How the games get made

Each game starts as a playable loop with nothing else in it, and has to survive a single question before anything is added: is ninety seconds of this fun with no progression, no story and no rewards? If it isn't, no amount of content fixes it.

After that, everything is measured rather than assumed. Every game here has an automated test suite, and every game here has shipped a bug the suite couldn't see — a control that existed but sat below the fold, a mechanic that worked while the display lied about it. The test suite is a floor, not a ceiling. The real instrument is playing the build on a phone.

Licensing

Launchway games are available for non-exclusive licensing to portals, publishers, brands and platforms. Because each game is a single file with no dependencies, integration is genuinely simple:

  • Site-locking to your domain
  • Rebranding — your name, your colours, your splash
  • Your ad provider or API — ad placements sit behind an abstraction layer, so swapping the provider doesn't touch the game
  • No hosting requirements — one file, dropped anywhere

Non-exclusive and exclusive terms are both available. Ownership stays with Launchway Games under a non-exclusive licence; what you get is the right to run the game on your own properties.

For terms, a playable build, or a specific integration question, get in touch: ryan@launchwaygames.com

Technical notes for partners

  • Single HTML file, typically around 1 MB
  • Zero external requests — verified by an automated test on every build
  • Touch-first; every control reachable without a keyboard
  • Renders identically in portrait and landscape
  • Saves to browser storage; no account, no server, no personal data
  • Third-party licences (three.js MIT, SIL OFL fonts) retained in the shipped file